Lecturer(s)
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Lessner Daniel, Mgr. Ph.D.
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Berki Jan, Mgr. Ph.D.
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Course content
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Seminars: 1. Construction of Lego Mindstorm mobile robot and its revival 2. Movement of the robot on the surface, audiovisual output 3. Use of ultrasonic and color sensors 4.-6. Intelligent movement of robot in space 7.-8. Programming of game using the kit 9. Construction of more complex robot 10. Connection of Arduino LED diode and buzzer 11. Animation using Arduino 12.-13. Selected tasks from the methodology 14. Creation of a methodological sheet ----- Range of attendance teaching for part-time form: 8 hours/semester
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Learning activities and teaching methods
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Self-study (text study, reading, problematic tasks, practical tasks, experiments, research, written assignments), Demonstration
- Class attendance
- 28 hours per semester
- Preparation for credit
- 22 hours per semester
- Home preparation for classes
- 10 hours per semester
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Learning outcomes
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Try working with selected robotic toys on practical tasks. Mutually inspire each other with concrete learning activities.
She/He develops technical skill, construction according to instructions and, above all, programming skills for lower-secondary school pupils by the robotic kits. She/He knows the (dis)advantages of it. She/He can prepare activities with programmable hardware for inquisitive or high school pupils.
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Prerequisites
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- experience with robotic toys (see KAP/ROB1)
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Assessment methods and criteria
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Practical demonstration of acquired skills
credit: - active participation in seminars - creation of a methodological sheet
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Recommended literature
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HARRIS, P. Understanding coding with Lego WeDo. New York: PowerKids Press, 2016. ISBN 9781508144687.
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Havelka, M. a V. Stoffová. Robotika ? stavba a programování robotů, studijní opora. CD. Olomouc: UPOL, 2017. ISBN 978-80-244-5194-7.
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