Lecturer(s)
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Weinlich Petr, Ing. Ph.D.
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Course content
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Lectures 1. Multimedia products and their aims 2. Users and their needs, knowledge and expectactions 3. Technological aspects of multimedia produstc 4. Multimedia resources 5. Structure and properties of multimedia product Tutorials 1. Setting up of teams, final project outline 2. User definition - pracitacal cases 3. Technology choices, detailed instructions 4. Multimedia materials acquisition and basic editing 5. Multimedia materials acquisition and basic editing 6. Refining product scheme, editing 7. Design and individual elements, content edititng 8. Content edititng 9. Product finalization 10. Product presentation and discussion
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Learning activities and teaching methods
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Monological explanation (lecture, presentation,briefing), Dialogue metods(conversation,discussion,brainstorming), Self-study (text study, reading, problematic tasks, practical tasks, experiments, research, written assignments), Demonstration, Project teaching, Working activities (workshops), Individual creative and artistic activities
- Class attendance
- 42 hours per semester
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Learning outcomes
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Aim of the subject is to furher broaden and deepen students' knowledge acquired in Basic multimedia and Multimedia technology courses. Students gain knowledge for successful multimedia project definition and management of the whole process of it's creation.
Students obtain knowledge in given course in accordance with requirements and course programme.
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Prerequisites
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completion of course Multimedia Technologies, theoretical and practical knowledge of processing raster and vector graphics
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Assessment methods and criteria
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Written exam, Student's performance analysis, Student's linguistic performance analysis, Practical demonstration of acquired skills, Systematické pozorování studenta, Presentation of acquired experience via portfolio
active participation on seminars min. 80%, practical project, presentation and writen report about the process and results
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Recommended literature
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Adobe Premiere Pro CS5: oficiální výukový kurz.. Brno, 2011. ISBN 978-80-251-3248-7.
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Grafika: grafická tvorba - multimédia.. Hradec Králové, 2015. ISBN 978-80-7435-566-0.
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Grafika Publishing s.r.o. Grafika On-line. Praha 2003 - 2008 [online].
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Česko. Zákon ze dne 7. dubna 2000 o právu autorském, o právech souvisejících s právem autorským a o změně některých zákonů (autorský zákon).. Praha: Sbírka zákonů České republiky, 2000.
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HARRINGTON, Richard. Video s DSLR. Brno, 2013. ISBN 978-80-251-3796-3.
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HASHIMOTO, A.; CLAYTON, M. Velká kniha digitální grafiky a designu.. Brno: Computer Press, 2009. ISBN 978-80-251-2166-5.
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PERKINS, Chad. After Effects: nejužitečnější postupy a triky.. Brno, 2011. ISBN 978-80-251-3571-6.
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SAVAGE, T.; VOGEL, K. An introduction to digital multimedia.. London: Jones and Bartlett Publisher, 2009. ISBN 978-0-7637-5052-7.
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VLACHÝ, V. Praxe zvukové techniky.. Praha: Muzikus, 2008. ISBN 80-86253-05-8.
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