Course: Graphic Design

» List of faculties » FT » KUM
Course title Graphic Design
Course code KUM/GD2
Organizational form of instruction Lesson
Level of course Bachelor
Year of study not specified
Semester Summer
Number of ECTS credits 2
Language of instruction Czech
Status of course Compulsory
Form of instruction Face-to-face
Work placements Course does not contain work placement
Recommended optional programme components None
Lecturer(s)
  • Šindelářová Sára, MgA.
Course content
1. Introduction to Advanced Graphic Design and Visual Storytelling - Creating stories through imagery, basic composition 2. Basics of Digital Illustration and Drawing in Photoshop - Using digital brushes, drawing and shading 3. Retouching and Advanced Photo Editing - Retouching techniques, color correction, and removing imperfections 4. Artistic Techniques and Digital Painting in Photoshop - Combining layers, textures, and digital painting 5. Creating Visual Identity and Logo Design - Basic principles of visual identity and its application 6. Integrating Photoshop with Illustrator and InDesign - Combining vector graphics and bitmap images 7. Creating Book Layouts and Bookbinding - Working with multi-page documents, designing a book or brochure 8. Advanced Work with Layers and Masks in Photoshop - Creating complex compositions using masking 9. Visual Storytelling in Advertising and Marketing - Preparing a visual campaign and promotional materials 10. Field Trip: Visit to a Printing House or Bookbindery - Introduction to printing technologies and bookbinding 11. Final Project Work - Designing a Publication or Visual Identity - Consultations and individual project development 12. Preparing for Print and Digital Formats - Optimizing designs for print and digital publishing 13. Finalization and Project Presentations - Preparing for the final project presentation 14. Final Evaluation and Feedback - Project presentations, evaluation, and feedback from instructors and peers

Learning activities and teaching methods
Individual creative and artistic activities
  • Final processing work - 28 hours per semester
Learning outcomes
The history of typography from classic handwriting, photosetting to computer technology - Art and technology - work with fonts, print layout - Font anatomy - Logo - symbol - Graphic design in public space and architecture - Electronic media - Websites creation - Font in a virtual world. Images and symbols. Language and font. Visual narration. Architecture in graphic design. Graphic design in architecture.
Capabilities in the field of visual art.
Prerequisites
Capabilities in the field of visual art.
KUM/GD1

Assessment methods and criteria
Practical exam

"Submission of graphic assignments and a minimum of 75% class attendance required."
Recommended literature
  • FAULKNER, Andrev. Adobe Photoshop: oficiální výukový kurz. Brno, 2022. ISBN 978-80-251-5079-5.
  • FORDHAM, Demetrius. How to Photograph People: Learn to take incredible portraits & more. London, 2022. ISBN 9781781578247.
  • MA, Alex. AI in Photoshop: How to use Generative Fill in PS. London, 2024. ISBN 979-8884057135.
  • MILLER, Judith a INSTITUTION, Smithsonian (ed.). Design, Second Edition: The Definitive Visual Guide.. Manchester:, 2021. ISBN 1465491376.
  • MÜLLER, Jens a WIEDEMANN, Julius (ed.). The history of graphic design. Vol. 2, 1960-Today. Köln, 2022. ISBN 978-3-8365-7037-4.
  • RENDGEN, Sandra, WIEDEMANN, Julius (ed.). Information graphics. Köln:, 2020. ISBN 978-3-8365-8383-1.
  • STOPHER, Ben. Design and Digital Interfaces. London, 2021. ISBN 9781350068292.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester