Lecturer(s)
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Course content
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1. SketchUp - training for studio assignments - data acquisition 2. SketchUp - training for studio assignments - terrain modeling 3. SketchUp - training for studio assignments - modeling the surroundings 4. SketchUp - training for studio assignments - object import, model databases 5. SketchUp - training for studio assignments - texturing 6. SketchUp - training for studio assignments - dimensioning 7. SketchUp - training for studio assignments - drawing export: site plan, floor plan, elevation, section, perspective (bird's-eye and human-eye view) 8. SketchUp - training for studio assignments - data export for Blender 9. Blender - training for studio assignments - data import, optimization, scene setup 10. Blender - training for studio assignments - photo montage 11. Blender - training for studio assignments - rendering 12. InDesign - training for studio assignments - graphic processing and layout 13. Poster printing 14. Technical consultation for studio project outputs
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Learning activities and teaching methods
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Monological explanation (lecture, presentation,briefing)
- Semestral paper
- 14 hours per semester
- Class attendance
- 28 hours per semester
- Preparation for credit
- 14 hours per semester
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Learning outcomes
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1. Principles of technical drawing 2. Basic geometric shapes 3. Curves 4. figures 5. Surfaces 6. Monge projection 7. Axonometry 8. Single-point perspective 9. Double-point perspective 10. Triple-point perspective 11. Lighting 12. Basics of 3D modelling 13. Drawing in photography 14. Geodesy and cartography
Ability to create drawings for the project.
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Prerequisites
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Unspecified
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Assessment methods and criteria
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Oral exam
To receive credit, students must submit all partial assignments and maintain a minimum of 75% class attendance.
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Recommended literature
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FARIN, Gerald E. Computer Graphics and Geometric Modelling: Implementation and Algorithms. Cambridge:, 2003. ISBN 978-0-521-81819-4.
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FIŠAR, Zdeněk. 2 + 3 D. Grafika plus produkt. Praha, 2006. ISBN 80-86863-13-3.
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NEUFERT, Ernst. Architect's Data. Oxford:, 2002. ISBN 978-0-632-05121-5.
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NICHOLSON, Lydia. SketchUp for Interior Design: 3D Visualizing, Designing, and Space Planning.. Hoboken:, 2014. ISBN 978-1-118-62969-1.
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RENDGEN, Sandra, WIEDEMANN, Julius (ed.). History of information graphics. Köln:, 2019. ISBN 978-3-8365-6767-1.
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ŠVÁCHA, Rostislav, ed. Bydlení: Navrhování bytového interiéru. Praha, 2006. ISBN 80-86863-11-7.
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