Course title | Graphic Programs 3 |
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Course code | KUM/GP3 |
Organizational form of instruction | Lesson |
Level of course | Bachelor |
Year of study | not specified |
Semester | Winter |
Number of ECTS credits | 2 |
Language of instruction | Czech |
Status of course | Compulsory |
Form of instruction | Face-to-face |
Work placements | Course does not contain work placement |
Recommended optional programme components | None |
Lecturer(s) |
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Course content |
unspecified
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Learning activities and teaching methods |
unspecified |
Learning outcomes |
The course prepares students in the form of explanation of terms and practical use of software for designing interactive 3D environments using visual design. Scene design (template, model import, geometry optimization, texture, lighting, assignment - scene creation) Logic design (logic links, interactivity, logic optimization, case studies, assignment - behaviour settings) Presentation (web, projection, assignment - visualization)
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Prerequisites |
unspecified
KUM/GP1 |
Assessment methods and criteria |
unspecified
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Recommended literature |
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Study plans that include the course |
Faculty | Study plan (Version) | Category of Branch/Specialization | Recommended semester | |
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Faculty: Faculty of Arts and Architecture | Study plan (Version): Environmental Design (20) | Category: Art and applied art | 2 | Recommended year of study:2, Recommended semester: Winter |