Lecturer(s)
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Vykoukalová Věra, PhDr. Ph.D.
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Course content
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Thematic areas: 1. The game and its place in the educational process 2. Cooperative and competitive approaches 3. Games focused on the development of cognitivity 4. Games aimed at developing communication and sharing 5. Games that develop creativity and fantasy 6. Play as a means of inter-subject relations
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Learning activities and teaching methods
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Active metods (simulation, situational contingency methods, drama,acting, namagerial acting ), Practicum
- Home preparation for classes
- 14 hours per semester
- Class attendance
- 14 hours per semester
- Semestral paper
- 20 hours per semester
- Preparation for credit
- 12 hours per semester
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Learning outcomes
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The aim of the course is to develop students' competences as future teachers through linguistic cognitive games of various types focused mainly on the development of communication, expression, creativity, imagination, readiness, memory and attention.
Theoretical knowledge and practical skills in the field.
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Prerequisites
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General orientation in the subject.
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Assessment methods and criteria
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Practical demonstration of acquired skills, Interview
Activity at the classes, semestral work, portfolio. The course is held in Czech language, the requirements are stated in the Czech version.
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Recommended literature
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hra Dixit.
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hra Jedním slovem.
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hra Koncept.
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hra Krycí jména.
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BAKALÁŘ, E. KOPSKÝ. I dospělí si mohou hrát. Praha: Pressfoto, 2007.
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ČINČERA, J. Práce s hrou: pro profesionály. Praha: Grada, 2007. ISBN 978-80-247-1974-0.
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KOTEN, T. Škola? V pohodě!: metody, hry a formy práce pro realizaci učiva, pro dosažení očekávaných výstupů a rozvoj klíčových kompetencí.. Most: Hněvín., 2006. ISBN 80-86654-18-4.
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SCHNEIDEROVÁ, E. Jazykové hry a hříčky. Praha: Portál, 2010. ISBN 978-80-7367-657-5.
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ŠIMANOVSKÝ, Z., MERTIN V. Hry pomáhají s problémy. Praha: Portál, 2000. ISBN 80-7178-408-7.
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