Course: Graphic Programs 4

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Course title Graphic Programs 4
Course code KUM/GP4
Organizational form of instruction Lesson
Level of course Bachelor
Year of study 2
Semester Summer
Number of ECTS credits 2
Language of instruction Czech
Status of course Compulsory
Form of instruction Face-to-face
Work placements Course does not contain work placement
Recommended optional programme components None
Lecturer(s)
  • Charvát Richard, Ing. Ph.D.
  • Šmíd David, MgA.
Course content
unspecified

Learning activities and teaching methods
unspecified
Learning outcomes
The course prepares students in the form of explanation of terms and practical use of software for designing interactive 3D environments using scripting. Introduction to user scripts Programming concept approach (syntax, semantics) Description of programming language (functions, classes, modules) Introduction to the integrated development interface (API) Script creation (extended logical links, optimization, case studies, assignment - creating a scene with logic) Presentation (audiovisual artifact)

Prerequisites
unspecified
KUM/GP2

Assessment methods and criteria
unspecified
Recommended literature
  • Michel, A.:. Blender Scripting - Extend Blender with Python Scripting Language. Packt Publishing Unity.
  • Ton Roosendaal, Carsten Wartmann. Blender GameKit - Interactive 3D for Artists, Stichting Blender Foundation, 2002. &, &.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester
Faculty: Faculty of Arts and Architecture Study plan (Version): Environmental Design (20) Category: Art and applied art 2 Recommended year of study:2, Recommended semester: Summer